Survival mode completely transforms Fallout 4 into a brutal gauntlet requiring food, water, sleep, and strategic resource management alongside deadlier combat with no access to saves or fast travel. As someone with over 1000 hours played across multiple playthroughs, I‘ve learned how to not just survive but truly thrive in these harsh conditions.
This comprehensive guide contains everything you‘ll need to build a wasteland-ready character and establish thriving settlements while navigating the many risks that await when basic necessities can easily turn lethal. I‘ll provide tips based on extensive in-game experience in survival mode at high difficulties along with community discoveries from legendary vault dwellers.
Choosing the Optimal Build for Surviving the Wastes
Your choice of S.P.E.C.I.A.L. stats and perk priorities can make or break survival before you even step out of the vault. Resist the urge to focus solely on damage – survival is about sustainability. From health and resistance to exploration aids, these build choices improve durability:
Prioritize Endurance First
Endurance directly increases health and the Life Giver perk boosts it further. High HP margins prevent one-shots and give you time to heal. Lead Belly reduces radiation from food/drink while Chem Resistant eliminates chems‘ negative effects – excellent for survival.
Recommended Endurance: 6-10
Agility Enables Stealth and Carry Weight
AP allows more sprint and VATS actions while boosting stealth. Sneak perks multiply damage and help evade encounters. With high Agility, even heavy weapons and armor remain viable thanks to increased carry capacity.
Recommended Agility: 5-8
Lone Wanderer Outperforms Companions
The damage and defense buffs combined with 100 carry weight make Lone Wanderer too good to pass up. Companions break stealth and you can‘t control their habits. Dogmeat can detect mines but dies easily while managing human companions is tedious.
Prioritize Lone Wanderer Early
Optimal Early Game Progression Order
Here is the order I prioritize perks and gear choices when starting survival mode to set myself up for sustainability right away:
- Take Lead Belly at Level 2 – Starts radiation resistance
- Kill easy enemies to buy Overseer‘s Guardian gun at Level 7 – Reliable early weapon
- Select Lone Wanderer at Level 9 – Bonuses without companions
- Craft pocketed armor items to boost carry capacity
- Buy Aquaboy/Aquagirl at Level 14 – Undetectable water traversal
- Take Chem Resistant at Level 16 – Immunity to chems
- Splurge on Strong Back at Level 22 – +50 carry weight!
- Finish Lone Wanderer by Level 26 – Max out bonuses
- Grab Local Leader at Level 28 – Supply lines enable
- Work on settlement building – Food/water/bed needs met
Follow those steps while mixing in damage perks for your chosen weapons and you‘ll have high health, carrying capacity, and environmental resistance by Level 30.
Settlement Building Provides Safe Havens and Sustenance
Surviving the apocalypse becomes much easier when you can cultivate your own sustenance rather than relying on scavenging alone. However, I wasted resources on sub-optimal spot early on before learning what makes an ideal settlement location. Some key traits include:
Abundant Food and Water Sources Nearby
You want arable land for crops along with lakes, streams, or the ocean to easily build water purifiers, rather than trying to lug bottles across the map. Spectacle Island has plentiful farm space and water options.
Strategic Central Locations
The ability to quickly reach a settlement to dump gear, sleep, and resupply saves you from losing progress. Hangman‘s Alley connects nicely to downtown Boston hotspots for example.
Choke Points For Defenses
Choose spots with natural barriers and limited access points to more easily fortify against attacks. The bridge to Covenant allows funneling raiders into a killzone. Just beware traps go both ways!
If your needs are met, focus on building mercantile empires in heavily trafficked zones loaded with caps and trade commodities. This income sources feeds into your gear and keeps you flush with ammo and meds. Some key "economic" settlements:
- Starlight Drive-In by key transit roads
- Outpost Zimonja close to Brotherhood routes
- Dalton Farm on busy caravan paths
Gearing Up For Any Eventuality Before You Head Out
Skimping on preparation leads to quick death in survival so I pack for all situations before journeying far afield for long durations It‘s tedious but after one too many missing essentials fiascoes ending in ignoble death, I learned to budget encumbrance for the just-in-case.
My usual gear-up checklist covers the basics:
- Weapons for short and long range + 5000 spare rounds
- Gas mask and hazmat for radioactive zones
- 20 Stimpacks, 10 RadAway, 5 addictol, 10 antibiotics
- 25 purified water, 15 pre-war food packs (non-perishable!)
- 2 fully modded suits of armor, clothing for charisma checks
- 6 weapon repair kits, tools, weapon bench crafting
- 30 pre-war money (lighter than caps!) for merchants
- Portable sleeping bag for emergencies
With every micro resource need covered from hallucinogens to armor durability, I‘m free to focus solely on navigating threats. This allows confident exploration even with survival fast travel disabled.
Trading hubs get priority stocking up. I sell loot for last minute ammunition and grenade top ups. Cleared zones become temporary bases to unload non-essentials for retrieval on next pass.
An Experienced Survivor‘s Journey in the Wasteland
While the tips so far maximize efficiency, truly embracing survival mode as a roleplaying experience makes it more rewarding. On one character, I created a background and personality to drive decision-making:
John Gearson emerged ghoulified from a malfunctioning cryo pod years after the bombs dropped. With no idea what transpired in the interim, he relies more on outdated military training than wasteland know-how to survive these unfamiliar new extremes.
Approaching situations from this pragmatic mindset as a soldier out of time trying to rebuild civilization rather than as an omniscient video game protagonist removes presumed meta knowledge that reduces immersion.
For John, securing a safe shelter trumped chasing the missing son he‘s long assumed died. Establishing farms and mercantile hubs supported citizens before rallying Minutemen. And favorites included no-nonsense weapons like the combat shotgun rather than flashy super sledges or plasma rifles.
Notable Tales of Survival
Fleshing out your character lends more weight to the trials and victories you encounter. Some of John‘s close shaves demonstrate how the above preparations rescued me from disaster when playing survival mode at its most unforgiving on Very Hard difficulty:
The Super Mutant Fiasco
Ambushed entering Trinity Tower enemies blasted away over half my health before I could act! Forced to reflexively chug stimpacks while unleashing frag mines only to realize I‘m outnumbered 3:1. Every hit from their nailboards could one-shot me.
But consistently retreating and re-engaging from cover retained health just long enough for luck to change. A well-places missile scored a bunch of kills while the Strong Back perk saved AP for disengaging. With ammo running low, I detonated a car to finish off the last mutant then limped to Diamond City clinic.
Deathclaw Encounter
Exploring the Glowing Sea even in power armor is flirting with death. Radiation slowly drains health while Deathclaws roam relentlessly. Visibility is minimal and engagements, risky.
Sure enough, one ambushed me after I cleared some ghouls. With no cover, we traded blows until I crippled its leg to briefly slow attacks. After several stimpacks I scored a lucky critical to the head that put it down inches from me. Don‘t venture here without preparations!
Defending Nordhagen Beach
Settlement saviors benefit your character too! Mine thrive on trade kickbacks and gear contributions. However, the generosity backfired once when 4 high-level raiders attacked Nordhagen. With defenses barely adequate thanks to neglect, I had to defend from invading directly into my bedroom!
Activating ballistic weave stealth armor and a lucky Fat Man drop on the leader kept me alive by a thread. After that reminder to not overlook homeland security for expansion‘s sake, every settlement got upgraded defenses!
Community Tips and Tricks
Fellow survivors on forums like Reddit provide further creative strategies for consideration:
- Use refreshing beverages to farm XP bonuses via Well Rested
- Sacrificial lone settlers draw attacks away from important zones
- Equip settlers with grenades for maximum damage during raids
- Place artillery near pesky spawn zones for automated defense
- Dogs can act as provisioners while boosting settlement defense
I once read about rigging captured raiders in a 1×1 room with food/water to farm their ammo drops indefinitely. Now that‘s raider recycling for the greater good!
And here‘s a simple buff tier list for what /r/Fallout settlers deem most valuable for the cause:
Settler Buff | Value |
---|---|
Farmer | 🟊🟊🟊🟊🟊 |
Scavenger | 🟊🟊🟊🟉🟉 |
Guard | 🟉🟉🟉🟉🟉 |
Doctor | 🟊🟉🟉🟉🟉 |
Merchant | 🟉🟉🟉🟉🟉 |
While the list goes on, hopefully this gives budding survivors a strong starting point for taming the Commonwealth‘s survival mode. Let me know in the comments if you have any other tips to share from your own journeys!