Title: Mastering Kenshi Combos in Mortal Kombat 1 (2024 Update)
Introduction:
Mortal Kombat 1 (MK1) has taken the gaming world by storm with its reimagined universe, courtesy of Liu Kang. The game boasts a revamped fighting system, thrilling game modes, and the signature brutal finishing moves that fans have come to love. Among the diverse roster of characters stands Kenshi, a fan-favorite whose unique abilities and combo potential make him a force to be reckoned with. In this comprehensive guide, we‘ll dive deep into Kenshi‘s combos, providing you with the knowledge and strategies to dominate your opponents in MK1.
The Transformed Mortal Kombat Universe:
MK1 presents a fresh take on the iconic Mortal Kombat universe, with Liu Kang‘s influence reshaping the realm and its inhabitants. The game features a new fighting system that introduces innovative mechanics and expands upon the classic gameplay elements. With enhanced visuals, immersive game modes, and a captivating story campaign, MK1 offers players an unprecedented Mortal Kombat experience.
Kenshi‘s Role in MK1:
Kenshi, the blind swordsman, returns in MK1 with a transformed appearance and playstyle. His mastery of the blade and telekinetic abilities make him a versatile character capable of adapting to various combat situations. Kenshi‘s unique moveset allows for creative combo possibilities and strategic gameplay, making him a popular choice among both casual and competitive players.
Understanding the Notation:
Before diving into the combos, let‘s familiarize ourselves with the notation used in this guide:
- PlayStation: 1=square, 2=triangle, 3=cross, 4=circle
- Xbox: 1=X, 2=Y, 3=A, 4=B
- B/F/U/D = Back/forward/up/down
- EX = Enhanced Special Move
- J = Jump (moves in the air)
- JK = Jump Kick
- K = Kameo (i.e., B+K = Back + Kameo button)
- ~ = Cancel into (i.e., input the next move immediately)
- [] = Hold button
- FB = Fatal Blow
- SSwS = Sento Stance without Spirit
Basic Combos:
- 141~db2b (more starters: 21, b2, f22, 4)
- 44~bf2 (more starters: 14, 21, b2, f22)
- f22~bf4 (more starters: 14, 21, b2, 4)
- f22~df1 (more starters: 141, 21, b2, 4)
- 21~bf3 (more starters: 141, b2, f22, 4)
Advanced Combos:
- 141~bf3, j122
- f22~bf3, f22f2
- f22~bf3, dash, f22~bf2
- f22~bf3, dash, 4~bf2 (if far, use 4~bf2)
- f22~f+k, j2, f22~bf3, dash, f22~bf2
Corner Combos:
- 141~bf3, j2, f22~bf2
- SSwS b12, b12, 4~db3
- SSwS b12, 42~db3 ex, jk, 4~db3
- SSwS 12~db3 ex, j2, 42~db2 ex (Sento Spirit Summon)
Fatal Blow Combos:
- starter~fb
- f22~bf3, dash, f22~fb
- f22~db2 ex b, f22~fb
- f22~f+k, db1, [block]+(f, 2), dash, f221~3, 42~3, dash, 4~fb (Frost Kameo)
- corner SSwS b12, 42~db3 ex, jk, 4~fb
Sento Spirit Combos:
- spirit – [block]+1, 42~3, [k]+(jk, 42)~3, 421~1
- spirit – [block]+2, f221~3, 42~3, 4~db3 ex, j3, j2, f4~2, f4
Tips and Strategies:
- Master the timing of Kenshi‘s combo starters to ensure a smooth transition into the main combo.
- Practice canceling special moves into each other to extend combos and maximize damage.
- Utilize Kenshi‘s Sento Spirit summon to gain an advantage and open up new combo opportunities.
- Mix up your combo routes to keep opponents guessing and prevent them from adapting to your playstyle.
- Incorporate Kameo fighters into your combos to add an extra layer of unpredictability and damage.
- Use Kenshi‘s telekinetic abilities to control space and set up combos from a distance.
- Be mindful of your meter management and save resources for crucial moments or game-changing combos.
Kenshi‘s Strengths and Weaknesses:
Kenshi‘s versatile moveset and combo potential make him a strong contender in MK1. His ability to control space with telekinetic moves and summon the Sento Spirit adds depth to his gameplay. However, Kenshi‘s combos often require precise timing and execution, which can be challenging for newer players. Additionally, his reliance on meter for advanced combos means that resource management is crucial.
Countering Kenshi:
When facing Kenshi, it‘s essential to be aware of his combo starters and anticipate his mixups. Applying pressure and closing the distance can limit Kenshi‘s ability to set up his telekinetic moves. Blocking low against Kenshi is often a safe option, as many of his combo starters begin with low attacks. Punishing whiffed attacks and baiting out his telekinetic moves can create openings for counter-attacks.
Conclusion:
Mastering Kenshi‘s combos in Mortal Kombat 1 is a rewarding experience that allows players to unleash the character‘s full potential. By understanding the notation, practicing the combos, and applying the tips and strategies discussed in this guide, you‘ll be well on your way to dominating the battleground with Kenshi. Remember to adapt to your opponent‘s playstyle, experiment with different combo variations, and most importantly, have fun while embracing the thrill of Mortal Kombat 1.
FAQs:
- What are Kameo fighters, and how do they affect Kenshi‘s combos?
- How can I effectively utilize Kenshi‘s Sento Spirit in combos?
- What are some common mistakes to avoid when performing Kenshi‘s combos?
- How do I counter Kenshi‘s telekinetic moves?
- Are there any specific strategies for using Kenshi in competitive play?